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Klick hier für die deutschsprachige Version.

At this column you can learn to create your own egg-O-shOOter.
<<<     Parameters target shooting     >>>

[Level-Name-Targets-English]
You can use up to 44 characters to name the according level of target shooting. [Level-Name-Zielscheiben-Deutsch] is the name in German language.

[Level-Text-Targets-English]
Down below this mark you can use up to 12 lines per 55 characters to describe special features of the level. [Level-Text-Zielscheiben-Deutsch] is the German description.

TargetVLevel=
Sets the game speed of all objects, targets and so on. Positive values increase the speed, negative values decrease speed.
Minimum value is -1000, maximum +1000, standard is 0.

TargetVILevel=
Sets the increase of game speed with every shot you fire.
Minimum value is 0, maximum +1000, standard is 0.

TargetShrinkLevel=
If a value grater than 0 is given, the targets are shrinking with every shot you fire, values smaller than 0 cause growing of the targets.
Minimum value is -1000, maximum +1000, standard is 0.

TargetShots=
Sets the number of shots you can fire. If there are less targets than shots given, you can shoot at each target more than once as soon as it is unlocked again.
Minimum value is 1, maximum +100, standard is 30.

NTargetPrec01=
NTargetPrec02=...
Sets the number of the according kind of targets appearing at the given level.
Minimum value is 0, maximum +100, standard is 1.

TargetMulti01=
TargetMulti02=
Sets a point multiplier for the according target. The given value is divided by 10.
Minimum value is 0, maximum +100, standard is 10.

TargetDMin01=
TargetDMax01=
Sets the minimal and maximal diameter of the targets.
Minimum value is 1, maximum +1000, standard is 200.

TargetXMin=
TargetXMax=
Sets the X-range of the movement of the according targets.
Minimum value is -FrameWidth, maximum +FrameWidth, standard is -300 (Min) and +300 (Max).

TargetYMin=
TargetYMax=
Sets the Y-range of the movement of the according targets.
Minimum value is -1000, maximum +1000, standard is -150 (Min) and +150 (Max).

TargetVXMin=
TargetVXMax=
TargetVYMin=
TargetVYMax=
Sets the horizontal and vertical speed of the targets.
Minimum value is 0, maximum +1000, standard is 200.

TargetVRotMin=
TargetVRotMax=
Sets the rotating speed. Positive values (+) means rotating clockwise, negative values rotating anticlockwise. Without a given sign the rotation is 'diced' (bidirectional).
Minimum value is -1000, maximum +1000, standard is +100.

TargetGravMin01=
TargetGravMax01=
Sets the gravitation of the according type of targets. Positive values (+) cause acceleration downwards, negative values (-) upwards. If no sign is given, the direction is 'diced' (bidirectional).
Minimum value is -100, maximum +100, standard is +10.

<<<Back to precision shooting          Continue with levelindependent parameters>>>